The Server has been updated to the latest version. Game has been tested and considered functioning - you can update your game; outdated game clients might not be able to join anymore.
This weeks game update focuses mainly on bug fixing and new scenario options. Still no planets :(
http://forum.keenswh.com/threads/7364671/
Showing posts with label Game Update. Show all posts
Showing posts with label Game Update. Show all posts
Friday, July 17, 2015
Thursday, July 9, 2015
Weekly Game Update
The Server has been updated to the latest version. Game has been tested and considered functioning - you can update your game; outdated game clients might not be able to join anymore.
This weeks update surprisingly implemented a warp drive bock. We now can travel large distances in a matter of seconds. If that sounds familiar: yes, it's kinda the same as the FTL mod I wanted to implement. Anyways, at least a bit more to build in our ships :)
Full Update list here.
This weeks update surprisingly implemented a warp drive bock. We now can travel large distances in a matter of seconds. If that sounds familiar: yes, it's kinda the same as the FTL mod I wanted to implement. Anyways, at least a bit more to build in our ships :)
Full Update list here.
Thursday, July 2, 2015
Weekly Game Update
The Server has been updated to the latest version. Game has been tested and considered functioning - you can update your game; outdated game clients might not be able to join anymore.
Nothing... Literally nothing... look here...
http://forum.keenswh.com/threads/7363921/
Nothing... Literally nothing... look here...
http://forum.keenswh.com/threads/7363921/
Thursday, June 25, 2015
Weekly Game Update
The Server has been updated to the latest version. Game has been tested and considered functioning - you can update your game; outdated game clients might not be able to join anymore.
It's not Friday quite yet, but the game update has already been released. This week with a huge change: The sun will be able to surround the universe. I don't know when they'll implement that into the nitrado interface, but I'm definitely looking forward.
Since you can set the speed, I guess we'll go for two rotations each day, so that both, our European as well as our American player are able to see a dawn and set :)
Features
- UI transparency (community feature by mexmer)
- world option: sun rotation
- world option: voxel support for grid
- world option: disable jetpack
- world option: spawning without tools
- projected blueprint can now inherit ownership from projector
Fixes
- fixed issue with invite via Steam
- fixed welders causing lags (still WIP) (community fix: yajiedesign)
- fixed crash in Havok
- fixed crash when changing hostility settings
- fixed welder model
- fixed issue with projector turning welded blocks off
- fixed issues with multiple mods upgrading the same value
- fixed oxygen generator auto-refill synchronization (community fix: mexmer)
- fixed welder help others synchronization (community fix: mexmer)
- fixed warhead projection explosion
It's not Friday quite yet, but the game update has already been released. This week with a huge change: The sun will be able to surround the universe. I don't know when they'll implement that into the nitrado interface, but I'm definitely looking forward.
Since you can set the speed, I guess we'll go for two rotations each day, so that both, our European as well as our American player are able to see a dawn and set :)
Features
- UI transparency (community feature by mexmer)
- world option: sun rotation
- world option: voxel support for grid
- world option: disable jetpack
- world option: spawning without tools
- projected blueprint can now inherit ownership from projector
Fixes
- fixed issue with invite via Steam
- fixed welders causing lags (still WIP) (community fix: yajiedesign)
- fixed crash in Havok
- fixed crash when changing hostility settings
- fixed welder model
- fixed issue with projector turning welded blocks off
- fixed issues with multiple mods upgrading the same value
- fixed oxygen generator auto-refill synchronization (community fix: mexmer)
- fixed welder help others synchronization (community fix: mexmer)
- fixed warhead projection explosion
Friday, June 19, 2015
Weekly Game Update
The Server has been updated to the latest version. Game has been tested and considered functioning - you can update your game; outdated game clients might not be able to join anymore.
Hello guys, and girls it's Friday, so here are this weeks space engineers update notes:
Taken from here
- deathmatch scenario support
- new scenario condition: setting the amount of lives in a scenario
- new scenario condition: all others lost
- block settings: medical room ownership for the first player spawned in a scenario- block settings: set a projector to instant building in scenario
- possibility to make a selected grid indestructible in scenario
None of these updates influence life on our server directly.
Hello guys, and girls it's Friday, so here are this weeks space engineers update notes:
Taken from here
- deathmatch scenario support
- new scenario condition: setting the amount of lives in a scenario
- new scenario condition: all others lost
- block settings: medical room ownership for the first player spawned in a scenario- block settings: set a projector to instant building in scenario
- possibility to make a selected grid indestructible in scenario
None of these updates influence life on our server directly.
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